Issue Details (XML | Word | Printable)

Key: LIBOMV-354
Type: Bug Bug
Status: Closed Closed
Resolution: Fixed
Priority: Minor Minor
Assignee: Jim Radford
Reporter: DrScofield
Votes: 0
Watchers: 0
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libopenmetaverse

appearance command fails

Created: 11/Aug/08 03:53 AM   Updated: 17/Sep/08 03:44 AM
Component/s: None
Affects Version/s: 0.6.0
Fix Version/s: 0.6.0

Environment: All
Steps to Reproduce: run testClient 'appearance' command, Expected result: avatar sets previous appearance and baked outfit properly


 Description  « Hide
appearance command times out..

This occurs while trying to upload the baked asset, using previous appearance without baking is successful
Exceptions are throw due to the above:

System.NullReferenceException: Object reference not set to an instance of an object.
at OpenMetaverse.Capabilities.EventQueueClient.Client_UploadDataCompleted(Object sender, UploadDataCompletedEventArgs e) in d:\
dev\libomv-trunk\OpenMetaverse\Capabilities\EventQueueClient.cs:line 136
at OpenMetaverse.Capabilities.CapsBase.OnUploadDataCompleted(UploadDataCompletedEventArgs args) in d:\dev\libomv-trunk\OpenMeta
verse\Capabilities\CapsBase.cs:line 571
at OpenMetaverse.Capabilities.CapsBase.<UploadDataAsync>b__1(Object state) in d:\dev\libomv-trunk\OpenMetaverse\Capabilities\Ca
psBase.cs:line 252
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)



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Jim Radford added a comment - 13/Aug/08 09:50 PM
Thanks for the report Dirk, this is probably due to some recent network changes we have made that are needing some help in trunk at the moment

Jim Radford added a comment - 21/Aug/08 11:23 PM
Dirk, I think this has been resolved, can you confirm it works as expected once again for you?

Jim Radford added a comment - 13/Sep/08 01:24 PM
Although our baking/appearance process is fragile, it does generally work unless Linden textures are used in the appearance. Our appearance code needs a complete rewrite and we're hoping to get to this by our 0.7 release.

DrScofield added a comment - 17/Sep/08 03:44 AM
thx! works as advertized now