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Key: LIBOMV-399
Type: Bug Bug
Status: Resolved Resolved
Resolution: Fixed
Priority: Minor Minor
Assignee: Dirty McLean
Reporter: Dirty McLean
Votes: 0
Watchers: 0
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libopenmetaverse

sim.AvatarPositions has the incorrect Z value (Z / 4)

Created: 19/Oct/08 03:27 PM   Updated: 19/Oct/08 03:32 PM
Component/s: None
Affects Version/s: None
Fix Version/s: 0.6.0

Environment: All


 Description  « Hide
GridManager.CoarseLocationHandler, which populates AvatarPositions (mini-map dot locations), does not take into account that the Z value of each position is divided by 4 in the packet to accommodate U8 values.

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Dirty McLean added a comment - 19/Oct/08 03:29 PM - edited
Resolved in r2304

Edit:
If you have programs that rely on sim.AvatarPositions (such as mini-maps) THIS MAY BE A BREAKING CHANGE!